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1. Sticky:[o7 Show] Guess the citadel survival rate! - in EVE General Discussion [original thread]
76% for astrahus and 89% for fortizar
- by Serenit Adoulin - at 2016.05.17 16:43:00
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2. Suggestion: permanent access to a solace like skill testing server - in Player Features and Ideas Discussion [original thread]
The main thing i took with me from the short period of time where the solace server was up to test the hardware, was how many people changed their skillplans after they could try everything at perfect skills. For example on reddit where a lot of ...
- by Serenit Adoulin - at 2015.12.20 14:01:26
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3. Sticky:Update to the EVE Launcher (beta) - in EVE Information Portal [original thread]
For some odd reason, my beta launcher can't connect to sisi. I only get the failed connection exception in the exe window. However the whole launcher works with TQ (even if the setting export is a bit bugged) I think this is because eve is not...
- by Serenit Adoulin - at 2015.12.06 11:23:57
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4. Sticky:[December] Balance Smorgasbord - in Player Features and Ideas Discussion [original thread]
Can we please get some love for the vagabond now as well? 4 midslots for a shiledtanking cruiser is pretty silly. Especially if it is t2 and costs 170m. If you are to afraid of a t2 dual xl asb cyclone make it with low cpu/powergrid so you can...
- by Serenit Adoulin - at 2015.10.17 14:35:35
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5. The Machariel - My goal/dream ship acquired - in EVE General Discussion [original thread]
I gave a way the first blueprint of a Vigilant (my first "AWW MY GAWD I WANT THIS"-ship) Blueprint to some guy to reimburse him and show good will after there was big drama about some overpriced module which he bought on an alt, which ISK however ...
- by Serenit Adoulin - at 2015.09.15 10:40:24
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6. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Reah Darknorth wrote: I trained battlecruiser to level 5 a few months ago because I knew that these ships HAD to be getting buffed some time in the future. These changes all look amazing. I'm a bit disappointed that the Ferox no longer has a ...
- by Serenit Adoulin - at 2015.09.13 15:36:42
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7. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Ortilus Orsides wrote: Serenit Adoulin wrote: will we see a balance for command ships to be better fitted for ongrid boosting as well? Their current fighting abilities are very powerfull as it is i guess. Use a T3 for that. But sho...
- by Serenit Adoulin - at 2015.09.13 15:19:28
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8. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
will we see a balance for command ships to be better fitted for ongrid boosting as well? Their current fighting abilities are very powerfull as it is i guess.
- by Serenit Adoulin - at 2015.09.13 12:24:43
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9. IGB POS Planner 0.58 - in Science and Industry [original thread]
Are there plans to updated the laboratory data ? It is quite confusing how it is atm.
- by Serenit Adoulin - at 2015.08.22 11:42:36
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10. Looking for a production tool - in Science and Industry [original thread]
Zifrian wrote: Try IPH linked in my signature to see what you think. Oh please let this be real. I will update ofc after I tested it, looks very promising for now though o7,sern
- by Serenit Adoulin - at 2015.08.03 11:02:01
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11. Looking for a production tool - in Science and Industry [original thread]
Since I am not exaclty good at building tools (they are the technical equivalent to minmatar ships i guess) myself , i thought I'd ask for this before getting to work and spending countless hours making something like this work in google docs: I...
- by Serenit Adoulin - at 2015.08.02 20:04:18
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12. BPO / BPC base industrial cost - in Science and Industry [original thread]
From my experience it has something to do with the location. As soon as you own the blueprint, it has a location and therefor a production cost and regional average material price indicator with fixed values for a certain timestamp. If you don...
- by Serenit Adoulin - at 2015.08.02 19:52:41
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13. List of what the list are for at https://www.fuzzwork.co.uk/dump/lat... - in Science and Industry [original thread]
So I have made myself a tool in a google docs table for production of t1 and t2 items with a lot of workarounds, which I am proud of nevertheless But now I changed corp and I would like to build myself a new tool that is more complete and is easi...
- by Serenit Adoulin - at 2015.08.02 19:41:54
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14. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
I see the reason behind this but i still don't like it. Also I spend a very long time training for awsome drone skills and got to love my specialized drone ships. And yes i know changes are necessary https://embed.gyazo.com/45277828e1b46c214fe8...
- by Serenit Adoulin - at 2015.06.23 02:25:16
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15. Important information about balancing. Youtubevideos by "Extra ... - in EVE General Discussion [original thread]
Thats why i linked the reddit threat. Its not giving stuff to make things easier
- by Serenit Adoulin - at 2015.05.26 14:19:13
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16. Important information about balancing. Youtubevideos by "Extra ... - in EVE General Discussion [original thread]
So I stumbled across this guy on youtube, making a ton of videos about pretty much every important aspect of Video games and the deeper understanding of it. For example: - dealing with inovative Ideas ( https://www.youtube.com/watch?v=w_skCXC9o...
- by Serenit Adoulin - at 2015.05.26 11:00:08
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17. Amarr/Minmatar Warzone Update 2.0 - in Warfare & Tactics [original thread]
Sounds bitter to me. Show me at this doll where amarr touched you
- by Serenit Adoulin - at 2015.05.25 11:47:20
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18. Simulating multiple runs on (faction) Blueprint Copies - in Player Features and Ideas Discussion [original thread]
bump
- by Serenit Adoulin - at 2015.05.21 20:24:55
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19. Simulating multiple runs on (faction) Blueprint Copies - in Player Features and Ideas Discussion [original thread]
Well yes jsut a preview. But properly implemented. The workaround i described, works but is very uncomfortable to use
- by Serenit Adoulin - at 2015.05.06 20:30:03
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20. Simulating multiple runs on (faction) Blueprint Copies - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: I like this post. It has no downside, an upside in utility for industrialists (who do end up charging for the hassle along with their hopeful profits) and more usable market hubs. Indeed. Also don't forget the additional ...
- by Serenit Adoulin - at 2015.05.06 19:44:31
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